A lot of doing a lot
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Basic key frame animations, implicit casts and some other aspect
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Christmas Period Tinkering
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Convolution, Running and Finite State Machines
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Differential Calculus
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DirectX math, coursework and some films
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Game Dev, Forensics, Math and stuff
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Han Solo, Garmin, Activity tracking(in more ways than one) and Math
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Kim Kardashians butt and other stuff
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Perhaps Coincidental, Perhaps Not
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Rails, Euclid and Generating Mazes
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Ruby Mazer
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Rules then Since then
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Set Theory, Ruby and Upgrades
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The Fourier transform, math, malware and decoupling
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Time shifting, CS algorithms and Game Architecture
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What are fractions really?
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What is Mathematics
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